{"id":23667,"date":"2025-05-05T16:50:59","date_gmt":"2025-05-05T13:50:59","guid":{"rendered":"https:\/\/forklog.com\/en\/notcoin-declares-the-end-of-clicker-games\/"},"modified":"2025-05-05T16:50:59","modified_gmt":"2025-05-05T13:50:59","slug":"notcoin-declares-the-end-of-clicker-games","status":"publish","type":"post","link":"https:\/\/forklog.com\/en\/notcoin-declares-the-end-of-clicker-games\/","title":{"rendered":"Notcoin Declares the End of Clicker Games"},"content":{"rendered":"<p>The <span data-descr=\"tap-to-earn\" class=\"old_tooltip\">tap-to-earn<\/span> genre has run its course as Web3 game developers shift their focus to more engaging and complex projects, according to Notcoin co-founder Vladimir Plotvinov in a conversation with <a href=\"https:\/\/cointelegraph.com\/news\/notcoin-telegram-gaming-tap-to-earn-dead-token2049\">Cointelegraph<\/a>. <\/p>\n<p>In his view, &#8220;clickers&#8221; failed to maintain user interest. <\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>&#8220;We will see different types of games because clickers are probably already dead, as they are not viable,&#8221; Plotvinov added.<\/p>\n<\/blockquote>\n<p>Another Notcoin co-founder, Alexander Plotvinov, explained that following the hype around Telegram gaming, users gradually shifted to other projects with earning potential after exhausting all possibilities from tap-to-earn. <\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>&#8220;The motivation for users who come to farm is simply to earn something. With games, it&#8217;s more like entertainment; I want to play with friends, and I want to play in a group,&#8221; he continued. <\/p>\n<\/blockquote>\n<p>However, a member of the Notcoin team added that the first wave of Telegram games failed to provide such a social effect but still played an important role in spreading Web3. <strong> <\/strong><\/p>\n<p>Currently, gamified projects in the messenger are moving away from simple token &#8220;farming,&#8221; Alexander Plotvinov emphasized. Instead, coins are becoming merely an &#8220;addition&#8221; to the game. <\/p>\n<p>According to the Notcoin co-founder, Telegram does not yet have &#8220;real games,&#8221; but their emergence is possible in the future. <\/p>\n<p>When asked about the continued growth of the gaming industry in the messenger, NotGames&#8217; head of design and product, Ulyana Salo, responded that the Telegram market resembles Facebook and WeChat, which are platforms with their own gaming ecosystems. <\/p>\n<p>Currently, the Telegram gaming industry lacks major publishers and investors, but it anticipates exponential growth.<\/p>\n<p>Back in December 2024, Notcoin <a href=\"https:\/\/forklog.com\/en\/news\/notcoin-introduces-earn-program-for-wallet-users\">introduced<\/a> the launchpool platform Earn, which allows users to receive rewards for storing tokens in the Wallet.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The tap-to-earn genre has run its course as Web3 game developers shift their focus to more engaging and complex projects, according to Notcoin co-founder Vladimir Plotvinov in a conversation with Cointelegraph. In his view, &#8220;clickers&#8221; failed to maintain user interest. &#8220;We will see different types of games because clickers are probably already dead, as they [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":23666,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"select":"","news_style_id":"","cryptorium_level":"","_short_excerpt_text":"","creation_source":"","_metatest_mainpost_news_update":false,"footnotes":""},"categories":[3],"tags":[1618,1441],"class_list":["post-23667","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news-and-analysis","tag-clickers","tag-notcoin"],"aioseo_notices":[],"amp_enabled":true,"views":"40","promo_type":"","layout_type":"","short_excerpt":"","is_update":"","_links":{"self":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/posts\/23667","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/comments?post=23667"}],"version-history":[{"count":0,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/posts\/23667\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/media\/23666"}],"wp:attachment":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/media?parent=23667"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/categories?post=23667"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/tags?post=23667"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}