{"id":95366,"date":"2026-03-18T18:03:49","date_gmt":"2026-03-18T15:03:49","guid":{"rendered":"https:\/\/forklog.com\/en\/?p=95366"},"modified":"2026-03-18T18:05:24","modified_gmt":"2026-03-18T15:05:24","slug":"criticism-mounts-over-nvidias-dlss-5-ai-technology","status":"publish","type":"post","link":"https:\/\/forklog.com\/en\/criticism-mounts-over-nvidias-dlss-5-ai-technology\/","title":{"rendered":"Criticism Mounts Over Nvidia&#8217;s DLSS 5 AI Technology"},"content":{"rendered":"<p>Gamers and developers have expressed disappointment with Nvidia&#8217;s new DLSS 5 technology, which uses artificial intelligence to add photorealistic lighting and other elements to games, tied to the original 3D scene.<\/p>\n<blockquote class=\"twitter-tweet\">\n<p lang=\"en\" dir=\"ltr\">Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall.<\/p>\n<p>DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality.<\/p>\n<p>Learn More \u2192 <a href=\"https:\/\/t.co\/yHON3nGyxE\">https:\/\/t.co\/yHON3nGyxE<\/a> <a href=\"https:\/\/t.co\/UvF9G7tlZs\">pic.twitter.com\/UvF9G7tlZs<\/a><\/p>\n<p>\u2014 NVIDIA GeForce (@NVIDIAGeForce) <a href=\"https:\/\/twitter.com\/NVIDIAGeForce\/status\/2033617732147810782?ref_src=twsrc%5Etfw\">March 16, 2026<\/a><\/p><\/blockquote>\n<p> <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>The new feature is intended to be an enhanced version of the deep learning-based image scaling technology that Nvidia has been developing since 2018. The company described it as &#8220;the most significant breakthrough in computer graphics since the advent of real-time ray tracing.&#8221;<\/p>\n<p>The solution supports resolutions up to 4K.<\/p>\n<p>The AI model is trained to understand complex scene elements from a single frame: characters, hair, fabric, translucent skin, as well as lighting conditions such as frontal or backlighting and cloudy weather.<\/p>\n<p>DLSS 5 will be featured in several games, including AION 2, Assassin\u2019s Creed Shadows, Delta Force, Hogwarts Legacy, NARAKA: BLADEPOINT, Phantom Blade Zero, Resident Evil Requiem, Starfield, The Elder Scrolls IV: Oblivion Remastered, Where Winds Meet, and others.<\/p>\n<p><script async src=\"https:\/\/telegram.org\/js\/telegram-widget.js?23\" data-telegram-post=\"forklogAI\/6881\" data-width=\"100%\"><\/script><\/p>\n<p>Players and developers have labeled the innovation as &#8220;garbage&#8221; and even &#8220;a betrayal of the artistic intent of games.&#8221; Memes mocking the visual style of the technology have spread online, comparing original characters with their DLSS 5 versions, where their appearance becomes almost unrecognizable.<\/p>\n<blockquote class=\"twitter-tweet\">\n<p lang=\"zxx\" dir=\"ltr\"><a href=\"https:\/\/t.co\/Birn2c1jeY\">https:\/\/t.co\/Birn2c1jeY<\/a> <a href=\"https:\/\/t.co\/LDErvCUw1Y\">pic.twitter.com\/LDErvCUw1Y<\/a><\/p>\n<p>\u2014 Among Us (@AmongUsGame) <a href=\"https:\/\/twitter.com\/AmongUsGame\/status\/2033651794866328031?ref_src=twsrc%5Etfw\">March 16, 2026<\/a><\/p><\/blockquote>\n<p> <script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>Some <a href=\"https:\/\/x.com\/TheHornetsFury\/status\/2033655610294866172\">coined<\/a> the sarcastic term sloptracing for the technology\u2014a play on the term <span data-descr=\"a rendering technology that simulates the physical behavior of light, allowing for realistic reflections, shadows, refractions, and global illumination in real-time\" class=\"old_tooltip\">ray tracing<\/span>.<\/p>\n<p>Critics noted that instead of enhancing image clarity, the technology resembles a complex Snapchat filter that imposes excessive &#8220;generative&#8221; processing on the game&#8217;s style. The effect is particularly noticeable on faces.<\/p>\n<p>Nvidia stated that DLSS 5 &#8220;introduces a real-time neural rendering model that infuses pixels with photorealistic lighting and textures.&#8221; It &#8220;uses color and motion vectors from the game for each frame as input and employs a neural network to fill the scene with photorealistic lighting and textures tied to the original 3D content.&#8221;<\/p>\n<p>Nvidia CEO Jensen Huang enthusiastically spoke about the technology&#8217;s prospects, calling it a &#8220;GPT moment&#8221; in the gaming industry.<\/p>\n<p>In March, Nvidia <a href=\"https:\/\/forklog.com\/en\/news\/nvidia-plans-an-orbital-data%e2%80%91centre-platform\">announced<\/a> the creation of a computing platform for orbital data centers.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gamers and developers have expressed disappointment with Nvidia&#8217;s new DLSS 5 technology, which uses AI to add photorealistic lighting and other elements to games.<\/p>\n","protected":false},"author":1,"featured_media":95367,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"select":"1","news_style_id":"1","cryptorium_level":"","_short_excerpt_text":"Gamers and developers criticize Nvidia's DLSS 5 for altering game visuals.","creation_source":"","_metatest_mainpost_news_update":false,"footnotes":""},"categories":[3],"tags":[438,1294],"class_list":["post-95366","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news-and-analysis","tag-artificial-intelligence","tag-nvidia"],"aioseo_notices":[],"amp_enabled":true,"views":"128","promo_type":"1","layout_type":"1","short_excerpt":"Gamers and developers criticize Nvidia's DLSS 5 for altering game visuals.","is_update":"","_links":{"self":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/posts\/95366","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/comments?post=95366"}],"version-history":[{"count":1,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/posts\/95366\/revisions"}],"predecessor-version":[{"id":95368,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/posts\/95366\/revisions\/95368"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/media\/95367"}],"wp:attachment":[{"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/media?parent=95366"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/categories?post=95366"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/forklog.com\/en\/wp-json\/wp\/v2\/tags?post=95366"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}